Wild Rabbit
A small Plains rabbit. It grazes or rests, makes short hops and quickly flees nearby players. After being hurt it flees briefly, then resumes resting.
Habitat and occurrence
Section titled “Habitat and occurrence”Catalog occurrence: rare. Creature species compete for the existing local spawn budget; this is not a global percentage or a guaranteed encounter. Protected new-player and cave-passage safety areas remain clear.
| Property | Value |
|---|---|
| Behavior | passive |
| Maximum health | 4 |
| Base direct damage | 0 |
| Attack cooldown | 1.5 s |
| Item | Quantity range | Catalog rule |
|---|---|---|
| Raw rabbit | 0–2 | Every successful loot roll |
| Rabbit hide | 0–1 | Every successful loot roll |
A range starting at zero can produce nothing. A listed probability is the actual loot roll, not a biome spawn rate or a guaranteed quantity.
Loot is rolled once through the normal authoritative death/drop flow. Drops and carried equipment use the existing save, inventory and storage systems. Natural mobs remain transient and do not become permanent saved world entities.