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Multiplayer, Realms & Chat

Choose an available realm such as EU #1 on the main menu. An account can be used across realms, but characters and their progress are scoped to the chosen realm. Only realms marked available can be entered; a future realm listing is not a copy of your current inventory.

Press Enter for chat. Normal messages go to the current realm, and private messages require an online player in that realm.

Command Use
/help Current controls and command help
/who Number of online players in this realm
/say PlayerName message Private message
/tp PlayerName Ask to teleport to an online player
/tp accept Accept a pending request
/tp deny Decline a pending request
/pvp on or /pvp off Change voluntary player combat
/claim help Claim command syntax

Teleport requests need consent, expire, and cannot cross dimensions; use a cave passage instead. Sending requests and chat has cooldowns. During maintenance, new mutations can be unavailable. Reconnecting restores the existing registered character instead of creating a fresh copy. A dead character still needs the Respawn button.

After more than 5 minutes without player input, the server disconnects you and returns you to the menu. Movement, aiming, clicks, scrolling, typing and inventory actions count as activity; automatic network keepalives do not. Registered progress is saved before the idle disconnect. Rejoin deliberately using Continue; an idle kick does not automatically reconnect. Guest progress retains its ordinary temporary-session limits.