Marsh Leech
A weak shallow Swamp-water enemy. It only pursues and bites reachable swimmers in shallow wetland water, never boat riders or players on land/boardwalks. A valid bite deals 1 base damage and applies a nonstacking 15% movement reduction for 1.5 seconds. Its 1.6-second attack cooldown prevents per-frame hits.
Habitat and occurrence
Section titled “Habitat and occurrence”Swamp · River — actual water tiles only.
Catalog occurrence: rare. Creature species compete for the existing local spawn budget; this is not a global percentage or a guaranteed encounter. Protected new-player and cave-passage safety areas remain clear.
| Property | Value |
|---|---|
| Behavior | aquatic_contact |
| Maximum health | 5 |
| Base direct damage | 1 |
| Attack cooldown | 1.6 s |
None.
Loot is rolled once through the normal authoritative death/drop flow. Drops and carried equipment use the existing save, inventory and storage systems. Natural mobs remain transient and do not become permanent saved world entities.