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Murk Eel

Murk Eel viewed from above

A rare aquatic predator that spawns, swims and attacks within actual passable water. Its ready close-range bite hits promptly. It cannot travel across dry ground, void or lava, does not drown, and cannot bite a protected boat rider as if the rider were swimming. Its submerged body is drawn beneath boat hulls while remaining visible in open water.

River · Sea · Ocean · Caves — actual water tiles only.

Catalog occurrence: rare. Creature species compete for the existing local spawn budget; this is not a global percentage or a guaranteed encounter. Protected new-player and cave-passage safety areas remain clear.

Property Value
Behavior aquatic
Maximum health 10
Base direct damage 2
Attack cooldown 1.9 s
Contact response Next ready server simulation tick
After-hit animation 0.18 s
Attack arc 140°

Reach dry ground or use the existing boat protection. A shoreline obstacle still prevents an unreachable bite.

Item Quantity range Catalog rule
Catfish 0–2 Every successful loot roll

A range starting at zero can produce nothing. A listed probability is the actual loot roll, not a biome spawn rate or a guaranteed quantity.

Loot is rolled once through the normal authoritative death/drop flow. Drops and carried equipment use the existing save, inventory and storage systems. Natural mobs remain transient and do not become permanent saved world entities.

Combat guide · Wildlife, packs and poison · Survival guide